Vanilla Weapons Expanded - Tribal broadens the arsenal available to tribal colonies, adding more ways to defend a settlement before advanced manufacturing becomes available. Enemy tribal raids gain access to the weapons too, making their equipment more varied.
Vanilla Weapons Expanded - Tribal - Primitive Weapons for RimWorld
Vanilla Weapons Expanded - Tribal broadens the arsenal available to tribal colonies, adding more ways to defend a settlement before advanced manufacturing becomes available. Enemy tribal raids gain access to the weapons too, making their equipment more varied.
Expand your tribal arsenal
The module includes:
- Light and heavy clubs for melee combat.
- Stone axes for close-range fighting.
- Throwing shards and slings for ranged attacks.
- Clay pots filled with chemfuel for incendiary attacks.
The selection gives tribal playthroughs more options across melee, ranged and fire-based combat.
Craft from the start
All weapons are made at a crafting spot, with no research required. You can begin producing them as soon as the necessary materials are available.
Compatibility and saves
Combat Extended compatibility is handled by the CE team. Consult them for patch availability, shooting behaviour and balance questions.
The mod can be added to an existing save. Removing it may cause issues, so back up your colony before doing so.
Author: Oskar Potocki.

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