Vanilla Weapons Expanded - Quickdraw adds a compact selection of firearms for advanced industrial colonies. Their advantage is an exceptionally short preparation time before firing, helping colonists land the opening shots of an engagement.
Vanilla Weapons Expanded - Quickdraw - Fire Before the Enemy
Vanilla Weapons Expanded - Quickdraw adds a compact selection of firearms for advanced industrial colonies. Their advantage is an exceptionally short preparation time before firing, helping colonists land the opening shots of an engagement.
Faster opening shots, longer recovery
Quickdraw weapons combine very low warm-up time with a longer cooldown. They react quickly, but need more time between attacks, keeping sustained damage output close to comparable conventional weapons.
Crafting requires plasteel, steel and components, making these weapons a more expensive option for developed colonies.
They can also appear on appropriately equipped enemies, so opposing shooters may benefit from the same fast response.
Unique weapons and compatibility
With Odyssey, Quickdraw weapons can appear as unique variants. The description also lists more frequent unique weapon quest rewards.
Alpha Armory is supported, allowing its traits to appear on these weapons. Unique traits are reward properties, not upgrades you can install manually; the mod does not include a customization system.
When using Combat Extended, issues with shooting or weapon balance related to its patch should be reported to the CE team.
Existing saves
The mod supports adding and removing it during an existing playthrough. After installation, update your stockpile filters to allow the new weapons.
Artwork and design: Oskar Potocki
Programming: Sokyran

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