Vanilla Outposts Expanded lets you establish camps, towns and specialised outposts on the world map without managing another full colony. Send a caravan to a suitable location, choose an outpost type and assign its inhabitants.

Vanilla Outposts Expanded v14.10.2026 · ModsFire, 296.0 КБ · 0 downloads
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Vanilla Outposts Expanded - Remote Settlements and Resource Deliveries for RimWorld

Vanilla Outposts Expanded lets you establish camps, towns and specialised outposts on the world map without managing another full colony. Send a caravan to a suitable location, choose an outpost type and assign its inhabitants.

Different outposts provide resources or support based on their residents and skills.

A settlement that looks after itself

Outposts require no upkeep and supply their own everyday needs. Their inhabitants do not need routine supervision, but this simplicity comes with a trade-off:

  • Pawns do not gain skill experience while stationed there.
  • They do not suffer illness, social fights or mental breaks during normal outpost operation.
  • Outposts cannot be upgraded, and you cannot freely build their defences.

You can transfer people in and out, including prisoners and slaves. Packing up an outpost returns its inhabitants to a caravan.

Supplies and military support

Outposts periodically send resources by pack animal. Build an Outpost drop off spot to choose where deliveries arrive.

Defensive outposts can reinforce nearby locations using drop pods, giving them a supporting role beyond resource production.

Defend against raids

An attacked outpost generates a map containing its inhabitants, and you take control to repel the attackers. Keep its crew armed and ready.

Some mod combinations have reported battles that fail to end or outposts disappearing afterwards. Outpost battles can be disabled in the settings if needed.

Requirements and saves

Requires Vanilla Expanded Framework.

The mod can be added to an existing save. Back up your colony before

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