Vanilla Factions Expanded - Insectoids 2 expands RimWorld with new insectoid bosses, hive management, breeding, research and defensive structures. Build your own insect colony, summon powerful enemies using thumpers, unlock hivetech, and experience new quests, events and raids. A major expansion of insectoid gameplay.

Vanilla Factions Expanded - Insectoids 2 v17.10.2026 · ModsFire, 36.2 МБ · 0 downloads
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Vanilla Factions Expanded - Insectoids 2 is a major RimWorld mod that expands insectoid gameplay with new creatures, powerful bosses, hive management, specialized buildings, research projects, and world events. As the successor to the original Vanilla Factions Expanded - Insectoids, this modification focuses on insectoid biology, colony development, and interactions with hostile hives.

Players can establish their own insectoid hive, breed different insect species, develop unusual technologies, and face dangerous enemies through new combat encounters.

New Insectoid Bosses and Combat Challenges

Vanilla Factions Expanded - Insectoids 2 introduces powerful insectoid bosses that players can deliberately summon and fight.

To encounter these creatures, colonists must research and construct special devices called thumpers.

The expansion also changes insectoid combat encounters through:

  • New boss battles with dangerous insectoid enemies.
  • Modified insectoid raids and attack scenarios.
  • Additional combat challenges involving hostile swarms.
  • New quests and world events related to insectoid infestations.

Players can encounter insectoid threats or initiate certain encounters themselves, creating additional opportunities for combat and colony defense.

Build and Manage Your Own Insectoid Hive

One of the main features of the mod is the ability to establish and manage a functioning insectoid hive.

Instead of treating insects exclusively as enemies, players can use them to develop their colony, gather resources, and produce new types of creatures.

Hive management features include:

  • Establishing a basic hive as the foundation of an insectoid settlement.
  • Breeding different types of insectoids.
  • Harvesting resources through hive-related activities.
  • Developing specialized insectoid structures.
  • Using hivetech to solve various colony management problems.

Insectoid buildings have a special construction mechanic. Players must first establish a basic hive, after which their insects can construct the corresponding structures.

Hivetech, Research and Defensive Structures

The expansion adds technologies and buildings designed around insectoid capabilities.

Players can unlock dedicated research projects, explore new methods of hive development, and construct specialized defenses.

Available content includes insectoid-built walls, defensive installations, and other structures that expand colony-building options.

These systems allow players to combine conventional RimWorld colony management with insectoid-specific technology and biological production.

Insectoid Quests and World Events

Vanilla Factions Expanded - Insectoids 2 also expands the game's world through new quests and events focused on insectoid activity.

Colonies may face additional infestations, hostile swarms, and other insect-related challenges. Some encounters involve defending against attacking insects, while others allow players to initiate an encounter.

These events introduce additional objectives and dangers beyond ordinary colony development.

Compatibility and Save Game Restrictions

Vanilla Factions Expanded - Insectoids 2 can be added to an existing RimWorld save, but there is an important restriction involving the original modification.

Important compatibility details:

  • Existing saves: Supported if they have not previously used Vanilla Factions Expanded - Insectoids.
  • Vanilla Factions Expanded - Insectoids (original): Insectoids 2 cannot replace the original mod in an existing save. Saves that previously contained Insectoids 1 are not supported.
  • Real Ruins: Confirmed to cause problems with the mod.
  • Combat Extended: Compatibility is not confirmed by the mod developers.
  • Insectors: Insector characters can walk on creep.

Remember that insectoid structures require a basic hive and must be constructed by insects rather than directly by ordinary colonists.

Authors

  • Oskar Potocki - Mod design and artwork.
  • Taranchuk - Programming.
  • Xrushha - XML development.
  • Sarg Bjornson - Animal programming.
  • Visandar The Unliving - Wall textures and insect concept art.
  • Vitalii - Storyteller artwork.

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