3D doors, gates and garages for Project Viewpoint 3D replacements for Project Zomboid's house doors, glazed shop fronts, security and prison doors, wire-mesh gates, timber fence gates and sectional or roller garage doors. Native colours and materials stay distinct, with restrained wood grain…
Contents
3D Doors — Detailed Doors and Gates for Project Viewpoint
3D Doors replaces supported vanilla doors, gates, and garage doors with three-dimensional models. Panels, frames, handles, hinges, and visible thickness give entrances more detail when explored through Project Viewpoint.
The pack contains 276 models covering 396 mapped native door states, including residential entrances, glazed shop doors, security doors, prison doors, fence gates, and garages.
Different materials, distinct designs
Wood, painted metal, glass, and wire mesh retain their individual appearance. Supported glazed doors use translucent panes, while prison doors have open bars and chain-link gates preserve the gaps in their mesh.
Garage doors include sectional and roller designs in several native colours. Connected sections align across three panels, with openings on glazed variants.
Normal opening behaviour, locks, health, collision, curtain attachment points, and save data remain unchanged.
Optional damage visuals
Visible Door Damage is not required. The main models work without it.
For progressive wear, install Visible Door Damage 1.1.0 and load it before 3D Doors. The integration adds light, medium, and heavy damage according to VDD’s existing health rules. Repairs restore the corresponding appearance.
Wood, steel, and glass receive different damage treatments while retaining the pack’s models. Matching connected garage panels display the damage stage of the most damaged section; their actual opening and collision states remain independent.
The damage artwork is adapted from Yurik’s Visible Door Damage.
Requirements and installation
- Project Zomboid 42.21
- ZombieBuddy 2.3.4 or later
- Project Viewpoint
Viewpoint Door Fix is recommended. DGVWindows3D and Visible Door Damage are optional.
Load 3D Doors after ZombieBuddy, Viewpoint, and Viewpoint Door Fix if installed. When using VDD, it must also load before this addon.
Avoid enabling an older manual installation alongside the Workshop version. After installation or updates, approve BasileDoors3D in ZombieBuddy if prompted and fully restart the game.
Current limitations
Coverage focuses on mapped base-game door families. Unrecognised third-party door sprites retain their existing rendering.
Garage models use closed and overhead states. Some decorative detail is simplified, and map-specific placements and multiplayer configurations have not all been verified. Damage integration currently targets VDD 1.1.0.

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